Little Johnny has Cirrhosis
by Team Florida Orange Juice

Development Timeline

 

WEEKLY MEETING - TUE 10:30-11:00 AP/M 3313

Week

Graphics & Gameplay

Sound

Physics

Networking

Input

Art

1

Research

Research

Research

Research

Research

Research

2

Complete Basic Framework

Complete SoundSystem

Start basic collision detection routines, math libraries

Basic client/server classes up & running

Keyboard

Concept Art

3

Simple Menu, Render Environment, Single Ship

Resource Gathering

Bezier Curves for Camera Paths

Be able to connect, send basic data

Gamepad

3D Model & Texture Generation

4

Ship can move around over the network & fire

Resource Gathering

Integration

Integration

X

3D Model & Texture Generation

5

Enemies, player deaths, collisions,…

Resource Gathering

Finish Collision Detection

X

X

3D Model & Texture Generation

6

Particle Effects & Eye Candy

X

X

X

X

Refinement

7

~Spec Freeze~

~Spec Freeze~

~Spec Freeze~

~Spec Freeze~

~Spec Freeze~

~Spec Freeze~

8

Optimize

Optimize

Optimize

Optimize

Optimize

Refinement

9

Beta

Beta

Beta

Beta

Beta

Beta

10

Release!

Release!

Release!

Release!

Release!

Release!

 

Planned Morale for the Quarter:
  1. HEY, THIS IS GOING TO BE GREAT
  2. Hey, this is going to be really good
  3. Oh my god
  4. hey, we're doing it
  5. HEY, WE'RE DOING IT
  6. WOW!

 


Website by Andrew Strauss and Justin Klein (2004)