Little Johnny has
Cirrhosis
by Team Florida Orange Juice
Features
Must
Haves
-Basic
title screen: Start / Exit
-At least one ship, virus, and white blood cell model
-Keyboard input/control
-Simple collision detection
-Basic HUD overlay
-one playable room
-client server networking with 3 way multiplayer
-background music & simple sound effects
-particle explosions and effects
-File logging, .ini
initialization
Would Be
Nice
-
Gamepad Control
- More complex title screen (bindable
keys, skill level, ship selection)
- Multiple enemies
- Multiple arenas, joined by veins
- Multiple Weapons (seeking, nuke, etc)
-
powerups (pills, shields, adrenaline, etc.)
-
More advanced enemy AI
- Firing & Nonfiring
enemies
- red blood cell obstacles
- Cutscenes showing the ship travelling through veins between arenas
- Shields
-
multilayered background scenery
- More extravagent death
sequences (with camera angle changes)
- Overlays/targeting (show character info, HP, etc)
-
Map of Little Johnny's body with infected orgrans
- When Johnny loses an organ,
he keels over in pain a bit more
Cool,
but only if ahead of schedule
- bubbles etc in the blood so it looks more fluid
- background sounds (heartbeat/ breathing/ blood
circulation)
-
End-Game Summary/Scores
- Chatting between players in Multiplayer
- Database records of viruses encountered
- large Boss enemies
- chat lobby for connecting multiplayer games
- Time Limit (counts down as bleeding vein)
Website
by Andrew Strauss and Justin Klein (2004)